This will burn your skin wtf. Don’t use this unless you have a carrier oil and only use a few drops of essential oil in it. Stuff like this is dangerous.
hey i was wondering if i use one of your sigil do i need to charge it still with sunlight or moon light or no ? thank you !!
Hey there! Sorry for the delay.
You can use either, if those methods call to you! If you use light as a charging method, I’d recommend a programmed quartz crystal on top, to focus and channel the energies into the sigil. Not needed, but I find it helps to focus the charging.
Hey anon! I haven’t been offering tarot card readings for, wow, a good chunk of time. I’m so out of practice, lol. Sorry I didn’t reply to this sooner, I hope you found someone to look into the cards for you!
Because my family has cancer i do want too quit smoking i really need too quit am scared too die
Hey anon. I’m sorry to hear you’re worried about your family. I get it - cancer is scary, dying is scary. I think about both of those things all the time.
I do also know how hard it can be to quit smoking, having been a smoker at many times in my life.
However, I’m not really sure what you’re looking for here. Do you want advice, magic to help? I’m not sure what I can offer.
Crushed Egg Shells- to protect and allow growth within
Salt- to absorb negative energy
Black Pepper- to protect and banish negativity
Garlic Powder- to protect and strengthen
Basil- to protect and keep peace
Crushed Egg Shells- to protect and allow growth within
Each ingredient is given intent before added to the jar, and then sealed off with a white candle to exorcise negativity, and to promote peace and protection. I did the wax sealing by lighting a long candle, and letting it drip wax onto the lid (I had the jar sitting on a paper plate to avoid a mess), and then I let it sit until the wax cooled.
I wanted my first spell jar to be something to protect my home and those that I love within, and after researching I found that the basic protection based ingredients could be found within my kitchen cabinet!
*Side note: The crushed egg shells can be added to a garden or potted plant as a natural fertilizer to help promote growth!
Under this paradigm, the idea is that the universe as an entire whole of all things (including us) is what creates anything in this world. It’s a known, “awake” figurehead and out of this vastness called The Universe, we see that the Universe is known for making things - ie all the things that it is it makes.
Therefore, in order to make change, the Universe must be involved in the spell. Be it from the standpoint that the Universe’s energy needs to be involved or the figurehead/the All/the Consciousness needs to be prayed to in order for the spell to be worked through the creation which the Universe does. [Ie it’s the Universe’s Job to create things]
2. Harnessing the natural energy or living force or what have you of objects makes spells work.
See some forms of Animism.
Basically the idea here is that objects inherently hold some type of energy or living force or something which can be used within spellwork, in order to get something accomplished. For example, an herb or a plant, inherently based on it’s natural properties (ie a flower that’s shaped like a heart, would be good for spells about hearts [in every sense of the word]) - has a form of energy residing with it.
When it is used in spellwork, it is being drained of it’s energy/living force OR it’s living force/energy is being tapped INTO (see 1.) in order to symbolically create change. In some aspects this is literal rather than symbolic, such as a plant which may have healing abilities being utilized not just for it’s natural items but also for it’s spiritual ones (ie a pain reducer, which also spiritually counteracts anything supernatural that might be causing the pain).
This is a lot harder to discuss without actually coming from the place of this paradigm.
3. The Human Will/Willing Things makes spells work.
This one is probably the most commonly discussed paradigm that there is in all of spellwork. It asserts that the human will is so powerful, that it can literally affect the world. And in some cases, which is used as examples of this, this is true. Such as the human will to create living spaces for themselves or manipulating elements to make nuclear facilities. In any case, the point is that the human will is the only thing that one needs in order to make spells work.
How the human will is harnessed depends on other levels of paradigms. It may be through using mental facilities, symbolism, rituals, and a lot of other things.
4. Doing the spells makes spells work.
To sum up: If a spell is never performed, no results will come from this spell.
5. Asking/Praying to Deities makes the spells work.
In this paradigm, humans may or may not have any power, but the point is that in order for any of this spell to work a Deity must be asked either for permission for the spell to work or for the power to complete the spell.
Basically, the deity is the only one who can fully accomplish the spell for one reason or another or yet another.
6. (Old) Time makes spells work.
This paradigm is more explicitly stated: As the only working spells that exist are those which have been carried over time, why? Because if they didn’t work, then they wouldn’t be around. This paradigm basically uses time as an authority figure of what makes spells work.
7. Going into the Astral Plane makes spells work.
This idea is that the Astral Plane is the place where the ultimate truth exists. This plane is a shadow plane of this True, Truth plane, ie a reflection or a bad copy. What happens on the Astral Plane happens on this plane through being a reflection (like a mirror, when you move your hand, your reflection moves it’s hand).
In order to get to the Astral Plane, the Ultimate Truth place - is through Transcending this shadow plane and getting onto that Plane. How you manage this, is through layered symbolism and thought process. Ie you must think upon this symbolism and process it, and while also dealing with this symbolism you are deepening your thought processes and becoming a symbol yourself, and somewhere in here you break through the shadow realm of the physical world and transcend into the Astral plane to affect the change you want.
8. Spirits make spells work.
This is like the Deity, this revolves around some level of asking a Spirit (whatever that is in this paradigm’s other spectrums) for some reason. Though this may or may not be due to the fact that the human cannot complete the spell itself, or the Spirit may be better equipped to handle the spell (like traveling through walls/down chimneys/invading people’s dreams/etc).
However, unlike a Deity, the Spirit is not necessarily a Ruler over something and may actually be an aspect of some item (see Elementals) which may be why a Spirit is contacted in this kind of paradigm.
9. Doing spells the proper way makes spells work.
The idea here is that spells, if altered or done in some kind of incorrect manner, it will not work. This concept is directly related to the idea that spells are concrete recipes which can not and should not be altered or customized to fit personal perspective.
There’s also the added, altering the spells may not only make it not work - but could cause problems due to the alterations. Ie a punishment for altering a spell.
Some of this may actually be related to a long standing mystery tradition or religious association [ie a Deity has handed down these instructions and it is important to keep them true].
10. Being in the Spirit World makes spells work.
In this paradigm, spells simply do not work in the physical world of humans. There is nothing that a human can do in this world which could possibly make the spell work. A human must then by some form or means, travel into the Spirit World in order to perform any spells. By traveling to this Spirit World they end up gaining specific abilities, powers, on top of being able to perform spells within this realm.
11. Spells work better if timed accordingly.
The general idea is that a good spell or a powerful spell (a best working spell) is one which aligns all pieces of itself together to make one large beacon of power. This can be anywhere down to the right half an hour up through to the right hour to the right day in the right month, in the right season, of the right year. All while using the appropriate herbs, crystals, and other tools which all have a time significance or symbolism.
Hello anon! I do have a tag for [courage] on my blog, and you can also find the [courage tag] at @sylvaetria as well. Right now I am not taking free sigil requests, so I hope you can find what you are looking for in there!
I guess Iβm working on book reviews now. Β―\_(γ)_/Β―
(If anyone wants me to source any spells or exercises from the 90+ witchcraft books I have on my phone right now, or my physical library, let me know! Knowledge should be shared.)
As used for tech magic, but can be an outline for general servitor creation. It is suggested to establish these in this particular order, as function/behavior informs shape, and shape informs physical requirements/limitations.
Function: [what it does, expand into multiple numbered functions to prevent confusion, give explicit active/command functions as well as a passive/downtime function]
Code of Conduct: [ethics guidelines, parameters for offensive/defensive action, parameters for giving out information and practitioner privacy]
Motivations: [why it seeks to perform its function(s), what interests it, does it have a drive to achieve a goal]
Feelings: [how it feels, why does it seek the motivations, is it lonely/bored, is it subservient, is it happy, etc, use feelings to give the motivations meaning]
Behavior: [how it works, what processes does it go through in order to achieve motivations and function(s)]
Energy: [how energy signature feels/looks, be descriptive in color, texture, feeling, smell, any senses derived from manipulation of above data]
Alignment: [elemental type, if any, primarily used to associate servitor with a specific type of magic as defined by the system of the practitioner]
Shape: [type or species, drawing or using a doll maker for ease of design, does not have to match energy feeling colors/senses but helps to be similar]
Name: [name, something easy to remember/spell in case of emergency]
Residence: [where it lives during the downtime, give it a home to return to]
Food: [what it eats, whether aether/astral food or energy sources, give it multiple sources of energy]
Resonance: [object that can be used to call it or, alternatively, object that it is bound to, not immediately necessary]
Limitations: [where it can go, what defines servitors spatial limitations and boundaries, does it require the practitioners permission to go past boundaries]
Abilities: [what it can do, include magical abilities here, offensive/defensive, healing, travel, and communication]
Referenced from “Servitor Magick” by Oliver P. Hart (on Kindle).
My personal commentary:
Servitors are intended to be entities that feed off of a practitioner’s energy and exist only as that practitioner demands.
You can design alternatives for your servitor to decide/enact as their personality is established – if they want a secondary human/creature form for shapeshifting, if they want to be able to learn new abilities/functions, etc. It is important to note in your design that these additional traits or alternative actions are to be approved by the practitioner first.
Although servitors are meant to be dependent on the practitioner, one should consider their lifespan and how you intend to use them. If you would like to give your servitor extra motivations/feelings that guide them to become more independent (with permission first), be sure to plan how they would potentially survive. I designed a drive for my research-oriented servitor to bond with a consenting independent entity in order to learn new things and live a full life.
Most servitors are destroyed/reabsorbed by their practitioners, and as a whole, servitors do not have independence or negative feelings towards being reabsorbed. Unless an alternate lifestyle is programmed in for them.
Tech magic servitors can be written in code or in text in a secure program and activated by the practitioner’s method of choice, and can be altered as desired. If your servitor has a form of sentience, I would suggest speaking to them before making changes.